There’s still plenty we don’t know about Diablo: Immortal, but here’s what we learned about Blizzard’s next game in the Diablo franchise at BlizzCon. In interviews with Blizzard, creators and executives stressed the Diablo: Immortal was still early in development, and like other Blizzard games, could change drastically over the course its creation. We played it at BlizzCon and thought it was competent, but not compelling, especially in light of the very good Nintendo Switch port of Diablo 3 that dropped that very same day. More useful and regularly added information about the game can be found in Diablo Immortal section.Blizzard delivered one hell of an announcement at BlizzCon 2018: Diablo is coming to smartphones as Diablo: Immortal, a “ full-fledged action RPG.” Reaction to the game’s announcement has been, at best, mixed. the opportunity from the first hours of the game to find a guild that will help and fill up with an abundance of additional contact.the presence of more than 5 clans that plan to actively develop both in PvE and PvP directions.the ability to quickly cooperate and go to clear dungeons, raid events, rifts and other PvE activities.Thus, now every person who wants to play comfortably in the open spaces of the new multiplayer world will be able to create his character in a secluded "bloody" corner, which from the start will have a huge list of benefits: UPD: 2 days after the release, we can conclude that there is a very tense atmosphere in the chat on both servers due to the events of recent months. Also a less popular alternative is " Arreat Summit«. Through an active discussion of the popular gaming communities that have been watching the new creation of Blizzard for a long time, it was decided to transfer the development forces of the Russian-speaking community to the European server called " BLOOD PINK". Which server in Diablo Immortal to choose we ourselves will make a home for the Russian-speaking community. In this article we will tell which server in Diablo Immortal select Russian players, based on the solutions of well-known gaming communities, i.e.
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